on a single processor architecture. The underlying problem is NP-hard in the strong sense and it is a fundamental challenge
in feedback-control theory and automated cybernetics. The proposed techniques are a learning-based approaches and they take
much less memory space. A partial feasible schedule is maintained and extended over a repeated problem solving trials, previously
assigned priorities are refined according to the gained information about the problem to lead the convergence to a complete
feasible schedule if one exists. First, we present the learning in hard-real-time with single learning (LHRTS-SL) algorithm
where a single learning function is utilized, then we discuss its drawback and we propose the LHRTS with double learning algorithm
in which a second learning function is integrated to cope up with LHRTS-SL drawback. Experimental results show the efficiency
of the proposed techniques in terms of success ratio when used to schedule randomly generated problem instances.
- Content Type Journal Article
- Pages 1-16
- DOI 10.1007/s00500-010-0582-2
- Authors
- Yacine Laalaoui, National Computer Science School 16309 Oued-Smar Algiers Algeria
- Habiba Drias, National Computer Science School 16309 Oued-Smar Algiers Algeria
- Journal Soft Computing – A Fusion of Foundations, Methodologies and Applications
- Online ISSN 1433-7479
- Print ISSN 1432-7643